Discover how augmented and virtual reality can transform access to music for all, and explore exciting new tech tools for making music and sounds.
In this session we will survey a variety of existing and ‘on the horizon’ software platforms and online teaching resources, and consider affordable home-studio equipment set-ups. We will explore how to create and share audio stems and develop classroom tasks that can be augmented at home. We will hear from guest speakers on projects that are using creative technologies to strengthen communities around the world.
The gaming industry brings in more revenue than the music and film industries combined, increasingly attracting the new best talent in composition, production and sound design. Not only is gaming music a great way to engage your students in creative music-making, it is also an increasingly viable way to make a living through music.This event brings two leaders in the sector together to share how they support students to discover and master the art of composing and producing for games.
Each course takes a Big Idea that challenges us as players and musicians and it’s not often that we have an opportunity to play contrapuntal music. Playing and exploring this music will do wonders for your rhythmic sense, your listening & ensemble skills and this kind of immersive experience will move you're playing forwards significantly.
As part of Cambridge Early Music's Summer Schools programme, this week will be the perfect opportunity to make new friends through old music, and to develop your skills under the guidance of a world-class team of tutors: Clare Wilkinson voice and course director, Jacob Heringman lutes and William Hunt viols.
As part of Cambridge Early Music's Summer Schools programme we offer this Baroque course, with highly acclaimed tutors both as teachers and performers: Laurence Cummings as course director, voice and continuo, Bojan Čičić upper strings, Mark Caudle lower strings, Leo Duarte woodwind and Mary Collins, baroque dance and stagecraft.